Sorry for missing last Friday, I was busy driving to a family reunion and didn’t have something prepped ahead of time. Anyway, I have good news! I’m making progress on my project for the fall. It’s possible that I’m not supposed to start it yet, given that this is in fact a school project, but I’ve […]
This is the first time that I’ve not written one of Chuck Wendig’s flash fiction challenges since January (with the exception of the times when I’ve been working at summer camp without internet, but even then I think I got lucky and he didn’t post a challenge). I feel weird, honestly. I had ideas for this […]
More Star Citizen related art, just because. I wrote this piece for terribleminds, because my last piece was 1000 words too long for this week’s space opera challenge. This piece sticks with Barium, but is set many years after the previous one. At least ten years after it. In case you’re confused by the multiple names, […]
Gorgeous artwork by George Hull, for the game Star Citizen I didn’t write the following bit of space drama with the above image in mind, but it’s a beautiful fit anyway. What follows is another piece of “middle grade” fiction, one that holds true to the more classically action-adventure oriented stories that I usually like to tell. […]
At some point soon I might start giving you material from the second draft instead of continuing this. There are so many changes being made! A lot of them are small, but they add up. And, of course, there are a few big ones. Regardless, this rough material follows from the last post just like […]
You know how it goes. This “hot and fresh” first draft material picks up immediately from the last post, and is already almost obsolete. The new version of this scene, still only in my head, has a lot of the same trappings but feels quite different. I’m looking forward to sharing it with you too. […]
The Barium Deep continues, with a smaller installation for today. This follows from the last bit. Enjoy!
As per last time, I have more Barium Deep for you! Yes, it picks up immediately again. This time, it also changes scenes!
I had a frustrating but informative (and helpful) experience this afternoon while attempting to fix my plotting problems for the sequel to Barium Deep. After I had resolved multiple problems with my plot arcs, charting them out for my own clarity and future reference, I couldn’t plot one of the emotional character arcs that I […]
Hello everyone. It’s been a while. I’m revivifying Fistful of Wits, which has (you may have noticed) lain fallow for a while. There are a few ways in which my use of this site will change, and I’ll outline that here. First, I’m planning to post more regularly again. Probably weekly. Second, I’m not going […]