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<url><loc>https://fistfulofwits.com/2026/07/16/class-classes-litrpgs-implications-of-game-systems-7-16-26/</loc><news:news><news:publication><news:name>Fistful of Wits</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-07-16T18:01:50+00:00</news:publication_date><news:title>Class, classes, LitRPGs: implications of game systems 7/16/26</news:title><news:keywords>D&amp;D, GURPs, fantasy, game design, Adventure, Superheroes, cooperation, class, portal fiction, nobility, revolution, critique, Writing, game system, Books, book review, world building, book-reviews, LItRPG, setting design, Dungeon Crawler Carl, He Who Fights with Monsters, proletariat, capital, communitarian, coalition building, noblesse oblige, classes, levels, skills, gameshow, bloodsport, system design, message, matt-dinniman, shirtaloon</news:keywords></news:news></url></urlset>
