How I Run a Game

Much like with Jason’s article, this is not meant to be an exhaustive discussion of how to run a game.  It also isn’t meant to be prescriptive.  Like it says on the tin, I want to share with you how I go about running games these days.  Curious about success through brainstorming and improvisation?  Keep reading.

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What is Roleplaying?

gentleman-gustaf-figure

If you’ve never been exposed to roleplaying, it can be hard to understand exactly what it is. Thankfully, pop culture knowledge has progressed from the point where roleplaying is no longer linked with satanic ritual, and is instead linked with socially awkward nerds:

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How I Make a Character

Zeeblee

As a person who is primarily a player in roleplaying games instead of a storyteller (game master, dungeon master, etc.) I figure the best place to start is where we all start: character creation.  Everyone has their own preferences when it comes to character creation, so in no way will this to be taken as a “how-to” guide.  This article is merely a sort of stepping-stone and perspective-setter.  The three approaches I take to creation I will call Who, Stats, and Hybrid.  In this article I will do a quick overview of what each of those approaches looks like, but I will save delving into each for later articles.

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