Collaborative worldbuilding for a new game, 2/26/26

I started a new game this week.

Our prior GM is a freshly minted parent. He’s currently in the land of absolute sleep deprivation. Having been there not too long ago myself, I’ve offered to take over with a new game (at least for some of the time).

I’m taking the opportunity to experiment with new ways to build connections between PCs and the setting. I’ve written about at least one of those ideas before. I’m taking things a step further by starting the group even earlier in the world creation process.

We began with a collaborative setting creation session. We’ll be playing Worlds Without Number from Kevin Crawford, and I want to use WWN’s general setting concept… but I want the players to have a hand in how our particular slice of the world feels. I want them to influence what direction our Latter Earth takes.

Alongside that…

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Crit group, 2/19/26

I have been away from my regular crit group for about a year. Caring for a new baby will do that. I recently started back up again with a smaller group of people who are more narrowly focused on my preferred genres. I love the difference.

In the previous group, there were long lulls between my submissions. We had enough people that taking turns meant there could be a month or two between any one person’s submissions. That delay made it harder to stay in the ‘excited creation’ phase of making progress on a project. It wasn’t the only thing pushing me that way (mental health and caring for other duties distracted me just fine) but it didn’t help.

Now I’m submitting smaller pieces more regularly. This feels like a positive feedback loop rather than simply treading water. I’m still juggling my writing alongside everything else in my life, but it’s amazing what a difference feeling excited after a critique session makes.

This smaller group’s composition makes a big difference too. While the larger group had plenty of good insight and good questions, there was enough friction between the genres I was writing and the comfort zones of the other writers to derail my enthusiasm. This smaller group is composed solely of genre fiction writers with overlapping genre expertise and familiarity with more recent genre fiction. I’m no longer asked to explain a genre, or to explain a secondary world in great detail at the start of a story. This has made the difference between feeling uncertain about a piece after submitting it to the larger group, and feeling excited to improve the same piece after receiving precise and knowledgeable feedback from the small group.

I miss the social space of the old group. I enjoyed the people, and I did receive some useful responses. But this smaller group is so much better at delivering what I want from a critique group, there’s no way I’d go back.

It’s a good enough group experience, in fact, that I’m tempted to invite another writer whose critique has been transformative for me previously. At the same time, I fear adding more people—every additional writer dilutes our ability to respond to everyone every session. I’ll have to talk this over with my friends and see how they feel.

Little circles, big circles 2/12/26

Little circles, big circles.

I’ve mentioned before that I have family all over. I don’t remember if I’ve been clear about how widespread that family is. I don’t know if I’ve thought through how much that has shaped my worldview.

I grew up with family in the Dominican Republic, the Philippines, the UK (in both England and Scotland), and the Netherlands. Family friends came from Uganda and India and Tibet. These days, I have family…

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‘Swamp Gangster’ reflections

I’ve written a few (I dunno, maybe ten? A couple more?) stories in the same “swamp gangster” setting that I first posted here back in February of 2016, a post I just called “fiction experiments”at the time. I used that swamp gangster setting to support me through multiple flash fic challenges that year. Those additional stories changed the world a bit from that first post. It has grown more since then.

Despite the fact that the setting is fueled by my own read on a world that’s deep into the suffering imposed by a climate crisis, something about the stories I’ve written for that setting usually gives me hope. I think it comes back to how characters stand up for each other, and how they treat those who would try to screw others over. That social dynamic is, in some ways, fueled by my experience of growing up in Vermont.

These swamp gangsters are pro-social, even when they’re in the business of selling drugs to the community (cue Black Dynamite). They take care of others. They protect their community members (form each other and from the larger world). They lend a helping hand. Why?

I don’t have a good explanation, beyond “anything else would depress me too much” or maybe “I grew up in Vermont.”

The first seems pretty clear, but for the second… let’s go on a side jaunt, for context:

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With fire and sword, 1/29/26

I love some good utopian storytelling. I like Star Trek, for crying out loud.

But there’s a problem with utopian stories that tell you that utopia is possible as an endpoint, as something that can be reached and, once reached, cannot be lost—like reaching Heaven and being blessed and content forevermore. That utopia is static. It’s locked in place, unchanging. And because this promised ‘utopia as an endpoint’ is so stable, so permanent, so inherently capital ‘g’ Good, you can justify any action to reach it.

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New Star Trek reflections, Starfleet Academy

We’ve had another week of sickness here in my home. This meant that I missed Arisia, much to my dismay. My apologies if you had hoped to see me there. I hope you enjoyed it without me.

Perhaps this is a good time to reflect on the newest Star Trek show (Starfleet Academy) and the last one I watched (Strange New Worlds season 3).

Strange New Worlds season 3 was…

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Arisia 2026

I’m returning to panel at Arisia for (what I think may be) my ninth year. I’m not moderating any of my panels this time. I do have the pleasure of opening my con by paneling with E.C. Ambrose and Andrea Hairston again, both of whom I’ve greatly enjoyed paneling with before.

In case you’re curious about attending and want to see any of my panels, here is Arisia’s website and their schedule… and here is my schedule:

Avoiding Essentialism in SFF, Friday 1/16, @8pm

Pirates on the High Seas and In Space, Saturday 1/17, 6:45pm

A Complete History of Time Travel, Saturday 1/17, 8pm

What’s Destiny Got To Do With It?, Sunday 1/18, 6:45pm

The politics of shortsighted dragons, 1/8/26

We’ve broken international law to violate the sovereignty of Venezuela. Why does this matter? The US just did something that’s good for the US, right?

I thought I’d write about stories or games today, but here we are. How about I tell you a story instead?

For decades we have been a dragon atop a hoard of power and wealth and influence…

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Welcome to 2026

Happy New Year! I hope that your new year’s eve celebrations went well if you had them. Getting the most out of my time away from other commitments hasn’t meant partying for quite a while now, but it’s still funny to think of how freeing it feels to check chores and home projects off my list. Next week I’ll return to Fistful’s regular programming… if we don’t all immediately get sick again.

family time, 12/25/25

I’ve now watched Wake Up Dead Man and very much enjoyed it. Given my love for Knives Out and Glass Onion (and Rian Johnson’s Poker Face) this hardly comes as a surprise. But I’m with family. Rather than regale you with my thoughts on the movie, I’m going to enjoy spending time here. Merry Christmas, if that’s your thing.

Maybe I’ll have something about these movies (singly or as a series) in the new year.