What year is Bury’em Deep set in?

What year is it? Why don’t I say?

Well, for one thing I don’t want Continue reading

Nutrient Paste in Bury’em Deep

I don’t ever state this explicitly in Bury’em Deep, but food for spacers is more complicated than simple nutrients. In fact, Continue reading

Setting Material for Bury’em Deep (and sequel), pt. 2

This one’s a close follow up to last week’s post. Again: rough draft material, only partial, subject to change. This time, I’m diving deeper into the Rhean intelligence apparatus, and what influence it’s had on Rhea and beyond! Continue reading

Setting Material for Bury’em Deep (and sequel)

While I’ve been working on writing a sequel to Bury’em Deep (yes, I changed the name), I started working my way through some background material that seemed important. This is all rough draft material, only partial, and subject to change… but I thought you might enjoy some of the details! Read on for tidbits of Rhea’s history and its place in the politics of Saturn-space. Continue reading

Three Parts Dead, by Max Gladstone

ThreePartsDead

I’ve seen Max Gladstone in person several times now, at Pandemonium Games and at Arisia, and I’ve enjoyed hearing him speak… and now I’ve finally read one of his books (besides the wonderful stuff he has on Serial Box). I’m glad to say that Continue reading

Castle in the Air, by Diana Wynne Jones

CastleintheAir

At least this cover doesn’t make me want to devote another 500 words to critiquing it.

You’d be forgiven for thinking that Diana Wynne Jones cribbed from Disney’s 1992 Aladdin, but Castle in the Air came out first (in 1990). Perhaps more strangely, I haven’t found anything about the making of Aladdin that confirms that they were inspired by Castle in the Air… but I wouldn’t be surprised if there was some cross pollination.

As with Howl’s Moving Castle, perhaps even more so, this is a book that I want Continue reading

Ninefox Gambit, by Yoon Ha Lee

NinefoxGambit

Layers. Layers on layers on layers, ploys on top of ploys, backstabbing all the way down. And somewhere, sandwiched between all those knives, a few people trying to make a tyrannical empire a better place despite itself.

Yoon Ha Lee’s Machineries of Empire series (of which I’ve read the first two books) feels like a reimagining of the fundamental critiques of Warhammer 40k—but instead of trapping his work beneath cynical satire and Poe’s Law, Yoon Ha Lee renders his critiques of empire transparently and with heart.

Ninefox Gambit is a new presentation of classic sci-fi military fiction, discarding the traditional fetish for the tools of war and replacing it with an exploration of the human cost of imposing and maintaining empire… and of resisting and rectifying it. It does this all with a setting in which the violent and malignant imposition of hegemony is part and parcel of the exotic technological base necessary for interstellar civilization, and in which heretical practice literally erodes the power and capabilities of the empire’s technologies; mathematical and spatial relations, punctuated by suffering and pain, form the bedrock of calendrical technology, and the embrace of this calendrical tech-base has trapped the Hexarchate in a never-ending cycle of violence and subjugation.

With the Hexarchate’s rulers a group of professionally inhumane paranoiacs, determined to retain their power and uphold the stability of their realm with no care for the cost in lives, it takes a very special kind of heretic to oppose them.

If you like science fiction, or military fiction, or anti-imperial explorations in uncomfortably familiar alien settings, this book is for you. If you want your books to explain everything to you and never leave you piecing together elements of a setting or story… I might suggest something else.

Also, if you’ve traditionally avoided sci-fi mil-fic because it’s one long paean to unquestioning support of cis-het male hegemony, don’t worry. This series radically normalizes queered gender and sexuality. I really appreciated that.

In case you couldn’t guess, I think this book (and series) is great. I don’t want to say more, because I want you to experience it for yourself. I strongly recommend Ninefox Gambit.

If you like this book, I’d also recommend Seth Dickinson’s The Traitor Baru Cormorant.

Howl’s Moving Castle, by Diana Wynne Jones

 

HowlsMovingCastle

Howl’s Moving Castle is an excellent book. I’m indebted to my friend for recommending it to me; I knew the book existed, and I already loved the Miyazaki film, but it was her mention of it that finally pushed me over the edge.

Now that I’ve read it, I have to say that Diana Wynne Jones Continue reading

Light Years, by Kass Morgan

LightYears.jpg

Light Years is a fine book, nestled deep in the readily-identifiable heart of its genre. It never Continue reading

The Beast Player, by Nahoko Uehashi

TheBeastPlayer

To someone well-versed in American (and more generally, Western) narrative expectations, The Beast Player is a bit of an odd duck. It is, however, a good duck.

Some of this oddness can be chalked up to the fact that Continue reading