Aliens: A Love Letter to Ripley

What a masterpiece.  Aliens is one of those few movies that I can watch again and again, an exceptionally good high-tension thriller in which you will learn to hate some of the humans even more than you fear the ostensible monsters.  That’s not to say that the monsters aren’t scary; they are often terrifying.  But no matter how disturbing they look or how frightening their eventual appearance is, it’s the way in which we come to dread their inevitable appearance that sets this movie apart from its peers.

Time and again, Aliens refuses to completely show us the fearsome foe that everyone knows will show up.  This is typical thriller-fare, but Aliens stands out in its ability to build anticipation and fear of what is yet to come.  I mean, Aliens is really good at this: when I watched it again with my friends last Friday, I was surprised to find how tense I was.  I knew the movie, and we were forced to pause several times due to bathroom breaks or problems with our disk, but every time the movie stopped I could still feel the tension in my body.  Even though I knew what was coming and even though the building tension was interrupted multiple times, I could still feel the pressure of my anxiety increasing.  Where many other thrillers fall apart if you interrupt them, Aliens still delivers.

Part of this, I think, is because Aliens uses the maxim of “less is more” with incredible effectiveness.  I’ll mention this again later, but it will be full of spoilers.

Instead, let’s talk about immersion.  The sound design is a real marvel, with both the music and the effects offering a great deal.  The music is evocative and sparse, creating a pervasive sense of isolation and threat despite the apparent strength of the heroes.  And sometimes, in the really tense moments, it drops away into silence and lets us stew in the tension of what is happening on screen.  The sound effects are similarly impressive, from the repetitive and increasingly stressful click of the marines’ motion detectors to the dull pounding of the sentry guns as they fire offscreen, several bulkheads away.  Better yet, it’s clear that there were scenes that were specifically included for the fear and anxiety that their sound design would create.  Witness those desperate moments of trying to get people’s attention through soundproofed glass.

Another element which I only realized after re-watching the movie on Friday is that almost all of the technology in the movie has its own distinctive sound.  Or, more accurately, almost all of the technology has a a sound cue.  Whether it’s the whirr and beep of the movie’s computers or the hydraulics of the power loader, everything has a very audible presence in the world.

This goes hand in hand with the excellent job that they did in designing technology for the movie.  Despite looking very much like the future of the 80’s, complete with classic dot matrix printer paper with little holes running down the sides, everything looks very solid, real, and believable.  Maybe this is a generational thing, and people who grew up in the 2000’s won’t feel able to accept this as futuristic technology.  But I felt like the chunky, tough and utilitarian machines all have a certain appeal of their own, and they certainly pull me deep into believing the setting of the film.

Speaking of believing the film, I’m incredibly glad that Aliens wasn’t made with awkward early CGI.  Lately, every time that I’ve seen old CGI I’ve been pulled out of the film; I’m glad that my immersion in Aliens isn’t spoiled by something like that.  Furthermore, I’ve been amazed by how well the effects that they did use have aged.  Despite being almost 30 years old, the film’s visuals still feel convincing.  I think part of this, again, has to do with “less is more”: because the film doesn’t ever try to show more than just enough to increase tension, it almost never tries to create things that look unconvincing in retrospect.  H.R. Giger’s terrifying alien and environment design helps too.

Oh, and let’s not forget one of the very best parts of the movie.  Sigourney Weaver‘s Ellen Ripley is definitely my favorite movie heroine, and without doubt one of my favorite movie heroes of all time.  She is a grimly realistic survivor instead of a stupidly overcompetent action hero, and yet despite not fitting the action-hero mould she is still incredibly strong and impressive.  In many ways, Aliens feels like a love letter to Ripley’s indomitable determination despite obviously impossible odds.  And that doesn’t feel unreasonable.  There’s a very good reason why Sigourney Weaver’s performance in Aliens was nominated for an Academy Award for Best Actress.

Ok, time for a few spoilers.  I hope that you’ve already seen the movie, but if you haven’t, you should avoid this section.

*SPOILERS*

Back to “less is more”; the fact is, we don’t really see very much of the aliens until the very end of the movie.  What we see instead is the mental breakdown of the commanding officer, the collapse of the squad of badass marines as they’re torn to pieces after their commander hamstrings them.  But we see those collapses through the very same fuzzy team video channels that the commander is watching; we only get hints and bits of the horrible experience that these people are going through, and that’s far more frightening than seeing everything in its entirety as it happens.

This comes up again with the sentry guns a little later in the film.  Instead of watching the guns blowing apart aliens, we watch the marines as they stare at the sentry guns’ ammunition counters, falling precipitously as they chew through their last precious rounds.  Listening to the sentry guns’ firing as the ammo counters on screen blaze downwards is chilling, and seeing the tense expressions on the marines’ faces at the same time is even better.  We see only a brief glimpse of the aliens in that whole scene, and we don’t actually need to see any more.  In fact, the most tense part of the entire scene comes when we cut back and forth between the guns, one smoking and empty while the other fires sporadically, and the ammo counters, showing the last few rounds as they dip towards zero.

*END OF SPOILERS*

So yes, I do love this movie.  If you haven’t watched it, give it a try.  If you’re paying attention, maybe you’ll see all the little pieces of the film that have inspired so much other media that has been made since.

 

p.s. It’s refreshing to find an action-thriller that doesn’t shy away from having powerful and strong female characters fulfilling the same roles as their male counterparts.  I love seeing that.

Wednesday Digest, 4/16

There’s no narrow focus for today’s update.  Instead I have a bevy of options available for you; more thoughts on Dominions 3, a brief glance at Knights of Pen and Paper +1, a few words on Shirley Jackson, and just a tidbit on The World’s End.

The World’s End is the third in a series of parody movies starring Nick Frost and Simon Pegg, and it delivers more or less exactly what I had expected.  It was not as uproariously funny to me as Shaun of the Dead or Hot Fuzz, but it was certainly enjoyable.  Maybe I just wasn’t familiar enough with the genre that it was sending up to really notice all the especially good bits, but I actually think that The World’s End was intentionally less funny than its predecessors.  Its central characters are certainly sad enough for that to be the case, seeing as how the film revolves around a man whose last best memory is of getting shit-faced drunk 20 years prior.

On to the next piece!  I’ve been working my way through Shirley Jackson‘s The Haunting of Hill House.  It started off feeling rather inaccessible to me (apart from the first paragraph, which was great), but now that the main character has finally arrived at Hill House and started meeting and talking to other people I think I rather like it.  I haven’t been reading it at speed, but that will almost certainly change over the weekend.  It seems promising, and I’ll have more for you once I’ve finished it.

As for Knights of Pen and Paper +1… I picked it up for a pittance through a Humble Bundle, and thought I’d give it a look.  It offers a fairly standard faux-RPG experience, and then takes it a few steps towards the meta by including the players and storyteller in the game itself.  While I’ve found it entertaining, it’s not exactly challenging.  It seems to favor grinding and power-leveling, and rather than offering much of a story it has its (admittedly amusing) meta-based gimmick.  Once the novelty of having your characters sitting around a table and fighting things obviously conjured from thin air by the storyteller wears off, I’m not sure how much is left, though I should note that I haven’t yet gotten very far.  Regardless, it certainly does hit those much loved compulsive-reward circuits every time you level or buy sweet new loot.  I expect your mileage may vary.

And now for another brief moment with Dominions 3, making it the game that I have most often posted about.  Be careful who you play with and what rules you set up beforehand for how players will interact with each other.  Different people have different expectations about the veneer of civility covering players’ interactions, and Dominions 3 is designed in such a way that hurt feelings are likely to follow from “strategically optimal” play.  I put that in quotes because, well, it hardly seems strategically optimal for a game to result in hurt feelings, now does it?  My experience of playing thus far has taught me that I prefer people to be very upfront in their dealings with me, and it’s taught me that one of my housemates will take whatever he can get when he feels threatened and sees an opportunity.  I really should have seen that one coming.

Oh, and last but not least, I should have a short story for you soon!  I’ve finally managed to pull apart a piece that I’d been working on and outline something that seems acceptable, so I expect you’ll see that here some time in the next week or two.  We’ll see how editing goes.

Brotherhood of the Wolf and the Importance of Editing

Monday night I introduced two of my friends to the oddly enjoyable mystery-adventure movie The Brotherhood of the Wolf.  At least, that’s what I thought would happen.  Instead, we suffered through an interminable introduction, nonsensical pacing, a piss-poor mystery plot that was never explained well enough to make the reveal make any sense, and some CGI that has aged a little harder than I remembered.  It was a train-wreck of a film, and I’m not sure who exactly signed off on releasing it.  I was at a complete loss and repeatedly apologized to my friends, because the movie that we watched was not the movie that I remembered seeing years ago.

It turns out that it wasn’t the same film at all.  Oh, the actors were all the same, and the footage was clearly all collected at the same time.  I doubt that the CGI aged any more gracefully in the version that I do remember, but at least the rest of the movie would still be there to back it up.  The problem, you see, was that we watched what we could only guess was the edit intended for UK theatrical release.  It was atrocious.

The version of the film that I first saw, and the one which I would recommend to my friends, is a lovely action-mystery-thriller which features slowly building tension surrounding a series of wild animal attacks, culminating in a wonderful set of reveals and some good old ass-kicking.  The protagonists gradually piece together that the mysterious beast responsible for the local deaths is no natural creature, and recognize that there are connections between the beast’s killings and a secret society which appears to be trying to supplant the King’s authority in the land.  The film is still a trifle weird, but it has pretty costumes, fun action scenes, and a rewarding reveal of a conspiracy plot.  It has inspired several of my own RPGs, and I would consider it decent background material for anyone looking for adventure ideas.

And thus we come around to the importance of editing.  I was already aware of how much influence editing can have on others’ impressions of your work, but I’d never seen such a painfully clear example of it with something which titillated in one form and disappointed in another.  The experience reminded me of Alison J. McKenzie’s good article on drafts, an intimately related topic, and to be honest I’m quite glad that I have chosen an art form in which the overhead costs for creating and prototyping new drafts are so low.  The costs and scheduling associated with film make it far less forgiving.

Unfortunately for the version of Brotherhood of the Wolf that I just watched, I can’t really bring myself to forgive it.  The experience that I wanted to share with my friends, the one that I thought I was sharing right up until the film started to diverge from my memories of it, was effectively ended by the bizarre editing choices that went into that version of the movie.  It was bad enough that I can’t really blame my friends for not wanting to find and watch the version that I remember.

I would still recommend Brotherhood of the Wolf to you for all of the same reasons that I wanted to show it to my friends, but be sure that you’re watching the more standard US release.  Otherwise, you may be sorely disappointed.

The Wind Rises: Touching and Troubling

Last night I went with my friends to see The Wind Rises, Hayao Miyazaki‘s most recent film.  As an artistic creation, as a story, it is both touching and impressive.  Yet I found the story and the film’s romanticism, in the context of modern Japanese politics, to be unsettling.  It is a tale about an actual historical figure, but to the best of my knowledge is heavily fictionalized.  In other circumstances, with a different subject, I might feel less conflicted about the end result.  But while I love this film as a piece of art I’m still not sure how to feel about it in a wider context.  Let me explain.

As I would expect from a Studio Ghibli production, the movie is gorgeous.  More than that, there’s a dreamlike quality to the film that is both endearing and entirely expected.  This is heightened by the audio design, which uses a whole chorus of voices melded with more standard sound effects to produce the sounds of engines, wind, trains, and even earthquakes.  In many ways this softens the sound profile of the film, and leaves even moments of supposed reality still faintly surreal.

Appropriately enough, this movie tells the story of a dreamer, a boy obsessed with flight who is limited by his poor eyesight and finds solace instead in designing the machines that will fly.  He pursues his dream of flight with a singular devotion that puts others to shame, and as much as anything else this film tells the story of the joys of flight and the tumultuous path of following one’s obsessions.

But the person this film is about is more than an inspired dreamer; he’s also one of the leading architects of the Japanese Empire’s air force.  In many ways, he is the seemingly oblivious representation of Japan’s military expansion into the rest of Asia, along with all the suffering that that implies.  The film barely touches on this, preferring to focus instead on the majesty of flight and the joy of pursuing the perfect craft.

I am, of course, over-simplifying.  This is a movie about a man, myopic in his focus on the few things that truly matter to him.  It is less about history and more about one person’s (fictionalized) love and dreams.  We are treated to bittersweet romance, the joy of obsessions followed and realized, and the pain of knowing that all of the beautiful things that one creates will only see suffering and will likely never see times of peace.  Though there are moments of brightness, this is not a happy movie.  And despite its fictional nature and close connection with unreality, it’s a very real and human film.

So why am I unsettled?

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Robocop: Villains Are People Too

We interrupt our regular Scalzi-related review to bring you this important news bulletin: we have seen Robocop, and we have found it Good.

I went in having only seen a few trailers and otherwise knowing nothing about the movie.  I’d expected to see a poor reboot of the original; I’d thought it would be a bad action movie that would try and fail to recapture the fun that I’d had before.  What I got instead was a deeply critical commentary on the perils of the militarized police state and the inadequacy of force when it comes to establishing peace, with additional treatises on the dehumanizing influence of unrestrained and unethical corporate practices.  Also, Samuel L. Jackson as an O’Reilly-esque opinion-show host.

I am very satisfied with this.

The short version without spoilers?  It’s great, go watch the movie.  If you want more, keep reading.

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Everything is Awesome: The LEGO Movie

The entirely appropriate theme song.

The LEGO Movie is exceptional.

Watching it feels like watching a virtuoso performance; the people who made the movie clearly know their craft, and you can see them having fun playing around inside the boundaries set out for them, playing with the audience’s expectations even as they satisfy them.  And they do it so skillfully that they are able to take a story that we’ve heard millions of times before and turn it into something wonderfully fresh and enjoyable.

You certainly have heard the story before, because The LEGO Movie is built around the monomyth.  It also, by virtue of its medium and a few helpful hints, manages to tell a story outside of the story with which the film opens.  I’ll talk more about that later, but that topic is full of spoilers.

I strongly recommend that you go and watch The LEGO Movie.  As my friend Ben put it, “this could be the Toy Story of this generation.”  If you want more of my thoughts on the movie’s virtuosity, read on…

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The Hobbit 2: The Desolation of K.I.S.S.

Zeeblee

This past week I saw The Hobbit: The desolation of Smaug (hereto referred to as Hobbit 2), and upon exiting the theater I am sad to say that my response wasn’t even a resounding “meh.”  In fact, I didn’t much enjoy a great deal of it.  This saddened me as I enjoyed all three of Peter Jackson’s Lord of the Rings movies, and even enjoyed the first Hobbit film where some others did not.  But Hobbit 2 suffered some key problems which borked the overall experience for me.  There were bits which I enjoyed immensely, but overall I must give the film a rather low rating, and the reasoning can mostly be summed up with K.I.S.S. (Keep it simple, stupid).

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Your Enjoyment (Mostly) Guaranteed

safety_not_guaranteed

Have you seen this movie?  No?  You may wish to reconsider your life choices.  At least insofar as they involve watching or not watching Safety Not Guaranteed.

How would you react to someone who told you that they could and had built a time machine?  What if they told you that they had used one once before?

That’s what this movie is all about.  It tells the story of a young woman working as an intern at a Seattle magazine; it follows her travails as she tries to learn just how crazy the person who posted the above classified ad actually is.  And somehow, in the course of a wandering storyline that nearly lost me at a few points, Safety Not Guaranteed absolutely stole my heart.  It’s been about a year since I watched it, and the movie still sticks with me as an excellent example of how you can make a great movie with a fairly low budget and a healthy dose of creativity.

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La Not-So-Petite Morte: Jennifer’s Body

Jennifer’s Body deserves more attention.  You should definitely watch Jennifer’s Body.  I give up: there’s almost no way that I can talk about this movie without sounding like a creeper.  Watching Jennifer’s Body is a refreshing experience, as the movie takes a jaunty and semi-upbeat stroll through the teenage monster movie genre.  Though the movies are quite different, I wasn’t that surprised to learn that Jennifer’s Body was made by the same crew that made Juno.  Rather than dealing with teenage pregnancy, this movie tells the story of two best friends, and the bloody end of their friendship; we’re given a front row seat to the narrator’s transformation from a sweet, self-assured, but largely unassuming young woman into someone driven to extremes by violence, danger, necessity, and isolation, certain of the importance of her actions despite knowing that no one will believe her.  Contrary to the claims of most critics (and even some audiences, since the movie was panned by Rottentomatoes and IMDb), I think the film is quite good.  Perhaps you’d care to find out why?

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Thor 2 Brings The Thunder(ous Laughter)

ElbaThorHeimdall

HEIMDALL!

Right.  Now that I’ve gotten my oddly compulsive enthusiasm for Heimdall out of the way, I can get on with reviewing this movie.

Thor 2 may be one of those cases of too much of a good thing; I love it so much that I’m really not sure where to start talking about it.  All I can tell you is that I cackled repeatedly in the theatre despite being surrounded by strangers, and that I would happily see it again soon (though preferably without paying through the nose for my tickets, thank you very much Loews Boston Common).

I haven’t had this much fun in a movie theatre since I went to see The Avengers.  Heck, I think Thor 2 might be even more fun than The Avengers, though they’re competing in different categories.  See, The Avengers is one of the serious episodes of the superhero series, while the Thor movies are the comedic relief.  They have their serious moments of course, but it seems like everyone involved recognized the first movie’s comedic potential and decided to run with it for Thor 2.  And holy shit did they ever succeed.

On that note, I, um, have to have another shout out:

Darcy_Lewis

Darcy sizes you up for her next laser-guided comedic strike.

Darcy is hilarious.  I don’t want to spoil anything, but do you recall how she totally stole the spotlight in the first movie?  I hardly paid any attention to poor Natalie Portman in the first Thor, despite the fact that I usually love her characters.  I think Natalie Portman’s Jane Foster got far more attention this time through, which was good, but you should still keep your eyes on Kat Denning’s Darcy.  Every scene that she was in became funnier, just by virtue her presence.  She was flat-out one of my favorite characters, and her simultaneously accepting and no-nonsense reactions to all of the truly ridiculous things going on around her only made her scenes better.

I’m a little worried to be talking too much about this movie.  I seriously don’t want to give anything away.  It’s everything that I had hoped for from a superhero movie, and it does it all with a particular attention to dramatic comedy that will leave you with a grin plastered to your face.  It is an unapologetic superhero flick in high form, and (as I’ve come to expect from Marvel’s tightly woven movie universe) sets up perfectly for more fun and excitement in the future.

Now, before I go on to talk about things that might be considered spoilers, I just have to say: stay for both of the post-credit sequences.  As with Avengers, there are two of them.  Oh, and if you want to read someone else’s excellent take on why Darcy is so cool, check this out.

Right, so here there be *SPOILERS*.

I’m not actually going to say very much.  What I really wanted to talk about was the fact that they managed to find an excuse that let them have a climactic set piece battle with callbacks to other previous challenges faced by Thor.  I thought that that was very cleverly done, and I was glowing with admiration from one storyteller to another for how they had managed it.  Could they have done more with it?  Probably.  Did they need to?  Not at all.  It was wonderfully done as it was.

Oh, also, my overweening enthusiasm for Heimdall was well and truly paid off in this film.  I liked him in the first film because I thought he was simply cool.  His actions in the the second movie cemented my impression of him, given his careful maneuvering of his obligations to simultaneously do what he saw as necessary and right while still maintaining his loyalty to Asgard.  Who would have thought that I would like someone so stoic and terse?  Oh, right, everyone who’s seen me watch a Spaghetti Western.

Watch this movie.  If you’ve ever been at all tempted by a superhero story, it’s truly a treat.