Somehow, despite reading hundreds of thousands of words on how to run roleplaying games since the age of twelve, I don’t clearly remember any RPG book giving me this advice:
Explicitly set expectations for your group around how you, the storyteller, will adjudicate rolls, rulings, and mechanical resolutions.
It’s totally possible that I simply glossed over this advice when I did read it. But it’s important enough advice that I’m going to devote more words to it here.
Setting expectations explicitly is helpful because Continue reading