Space Sweepers (2021)

I couldn’t help but think of Cowboy Bebop. I’ll mention Planetes too, but I still haven’t seen it so I’m only making a topical connection.

See, Space Sweepers shares so many aesthetic and tonal qualities with anime that I would be remiss not to point it out immediately. If you already know you don’t enjoy less-rigorous, more-adventurous space thrillers with lots of crunchy techno-bits slathered on for that sweet flavor, but without the density of “totally realistic” sci-fi… this probably isn’t the movie for you.

If, on the other hand, you want a dramatic space thriller with some cyberpunkish themes and just enough emotional moments to make me sniffle, check out this movie.

Why? Because even with my few quibbles, Space Sweepers is still a touching story about grief, struggling to make ends meet, and the humanity of those society has cast aside. It’s flashy, it’s fun, and despite the rough bits it has heart.

Oh, and *damn* do I enjoy the cast and the polyglot melange of this space future. The faces on-screen are incredibly diverse, and absolutely helped sell me on this movie’s setting. Sure, all the main characters are South Korean, and the big antagonist is played by Richard Armitage, but whoever was in charge of casting actually paid attention when they were asked to get a *broad* range of different people.

Having said that, I do have to add one of those quibbles I’d mentioned: this movie’s acting quality and character development are unevenly distributed. I feel like that goes hand in hand with the anime themes I mentioned above, but it’s more noticeable when watching real live humans.

The core crew feel solid to me, and I don’t feel like the script screws them over. Bits of character background and motivation seep out throughout the movie, and I *like* that. We’re not immediately clobbered with each character’s backstory. I already mentioned Cowboy Bebop, but this is yet another place where I see a connection.

Unfortunately, the villain is a tad bit cardboard. I know that Richard Armitage can do better, so I can only assume that either there was more material which never made it to the film’s theatrical edit, or the script never allowed for the character to really shine. Similarly, the whole movie is peppered with some oddly stiff moments where bit-characters talk (mostly in the background) and simply feel… contrived. Like, it made sense for someone to say a thing, so the script included it, but the delivery didn’t quite land for me.

It wasn’t a big enough issue to pull me out of the movie, or even make me dislike it.

My other quibble: there are a few plot twists that feel contrived at best. They didn’t break the movie for me, but the logical holes were… pretty big. Big enough that I simply had to embrace them as part of the story and move on—which was more difficult for me than overcoming my quibbles with the acting. I think what gave me the most trouble wasn’t the deus ex machina, but the fact that the film could have covered it (or at least justified it better) with a few small changes earlier on. It felt like an unforced error.

Of course, knowing the little I do about movie production, I realize that I may be wildly off the mark. Who knows how many variations the script went through, how many of those last scenes were cobbled together from different shoots, or how much of their budget they’d run through by the time anyone saw the same plot holes I see? It’s not like making movies is simple or easy.

Anyway. I liked this movie. If you know you like its genres, I think you’ll like it too.

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