Roleplaying Does Not Care About Numbers

Zeeblee

Has anyone ever told you a story that you really not not care less about?  It was probably about something inane and uncontrollable (they had very little or no influence on the outcome), like winning a game of Chutes and Ladders or War.  It might have even gone like this:

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How I Make a Character

Zeeblee

As a person who is primarily a player in roleplaying games instead of a storyteller (game master, dungeon master, etc.) I figure the best place to start is where we all start: character creation.  Everyone has their own preferences when it comes to character creation, so in no way will this to be taken as a “how-to” guide.  This article is merely a sort of stepping-stone and perspective-setter.  The three approaches I take to creation I will call Who, Stats, and Hybrid.  In this article I will do a quick overview of what each of those approaches looks like, but I will save delving into each for later articles.

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