Why do I get bored during dungeon crawls?

Dungeon crawls. Creeping step by step through a dangerous maze, never knowing whether the next monster is lurking in ambush just around the corner. The bubbling pit of anxiety and paranoia simmering in my guts, asking, “Are we being careful enough? Are we being too careful? Do we need to push forward faster now?”

Sounds exciting, right? An invigorating gamble, as the delvers push their luck to its limits. Or maybe it sounds like a challenging adventure full of both risk and reward.

Or maybe it sounds exhausting. Grueling. A long, undifferentiated grind of tension gradually giving way to player-fatigue as you weary of the prolonged stress and lethal stakes.

I’ve experienced all those things while playing dungeon crawls, often within the same game. And after talking with my sib about the experience, I have some better-structured observations to share. So, how can I make dungeon crawls more fun for myself? What parallels exist, what narrative structures can storytellers build on?

First up, let’s talk about stress.

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Gravity Falls: X-Files for kids, Comedy for adults

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I just spent much of Saturday evening blazing my way through Gravity Falls, Alex Hirsch‘s absolutely wonderful cartoon series.  Gravity Falls was first described to me as “like The X-files but with kids in rural Oregon,” which does a decent job of introducing it.  That also puts it dangerously (tantalizingly?) close to Twin Peaks territory, but fails to convey just how damn funny the show is; I was chortling the whole way through, and would happily watch many of the episodes again (a rare experience for me with most TV shows). There’re still many more episodes for me to watch, and I honestly can’t wait.  I might take a break from writing this just to watch the next one.

So yeah, Gravity Falls is what would happen if you mashed Twin Peaks and the X-Files together in a hilarious and intelligent kids show.  It chronicles the summer adventures of Dipper and Mabel, a pair of twins who’ve gone to spend the summer with their great-uncle (Grunkle) Stan.  They live with him in his house / Mystery Shack tourist attraction, and have the dubious pleasure of working for him while they try to enjoy their summer in the bizarre town and its even stranger environs.

They must face boredom:

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Beasts:

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And popcorn-machine math:

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What’s not to like?  And yes, I did just watch another episode.  Honestly, if you’re at all interested in smart animated comedies, you should give Gravity Falls a look.  It’s definitely a kids’ show, but like the best kids’ programming it uses that as a vehicle to go deeper than you’d expect, instead of holding back.  Despite the innately fantastical nature of the show, it still feels like a very real depiction of the emotional lives of its protagonists, and it doesn’t shy away from the realities of social pressure for impressionable youngsters.  Now, if you’ll pardon me, I really want to watch another episode.