Flash Fiction: Power Play


This week’s flash fiction challenge, as brought to you by Chuck Wendig’s blog terribleminds, is to write a short story (of no more than 1000 words), using one of a group of randomly generated sentences.  I’ve altered the deal a bit, both because I’m short on time and because I want a different challenge: I’m going to try to use several of them to tell a story as quickly as possible.  I’ve got three of them in here, and you can find the list on Chuck Wendig’s page.  Enjoy!


The shooter says goodbye to his love.  He closes his phone and feels at peace with what he is about to do.  He lies on the ridge overlooking the road where it runs along the canyon’s edge, over the river, and he can see far down the highway.  His target, a group of teenagers who do not understand what they took when they grabbed the old worn suitcase from the old worn man, has been confirmed en route past his position.  The rest is up to him.

Rock music approaches at high velocity.  The open convertible is filled with four raucous partiers, celebrating their new-found wealth.  The suitcase rests in the center of the backseat.  The shooter lines up his shot, waiting for his moment.  When he fires, the driver’s head snaps back then forward again, bouncing off the headrest.  The driver’s arms jerk.  The wheel pulls right, and the car plows through the guardrails and out over the edge of the canyon, sailing through the emptiness.  The car trails teenagers’ screams.  The shooter watches in consternation, and he knows what must have gone wrong.

The shooter pulls out his phone again, this time calling a different number. He dials a number he knows by heart.  When the other side picks up, he speaks calmly and swiftly.  “The target is down, but there’s a problem.  The river stole the gods.  End transmission.”


Godseat, a Wayfinder Adventure


I should note, I have no idea whether or not this game will actually be chosen for use by Wayfinder.  In fact, I still have to finish writing it and submitting it.  I think it’s a pretty cool concept, and it experiments further with some of the player vs. player mechanics that I explored in the 2014 Staff game (along with my excellent co-writers, you rock).  In the interest of not spoiling you for anything, I’ll refrain from telling you too much about the flow of game.  Instead, this post will give you a brief overview of the setting and what the game is all about.

A Brief History

There are many gods and godlings, but there is only one Most-High.  The Most-High reigns over all from the Godseat, the Throne of Supremacy, the Seat of Knowledge, the Bringer of Good Tidings and Ill News.  Whichever being sits upon the Godseat is acknowledged as the ruler of all, but no one being can sit upon the Throne forever.  The prayers of faithful worshippers, and their propitiations, may sometimes elevate a new being to the Godseat, replacing the previous Most-High and beginning a new reign.  There are some times, perhaps once or twice a decade, when the cycles of the moon and the stars and the seasons coincide just so, when the prayers and rituals of worshippers take on special power in the area around the Godseat; these times are known as the Nights of Ascension.

Long ago, before the Years of Ruin, Continue reading