This one’s a close follow up to last week’s post. Again: rough draft material, only partial, subject to change. This time, I’m diving deeper into the Rhean intelligence apparatus, and what influence it’s had on Rhea and beyond! Continue reading
While I’ve been working on writing a sequel to Bury’em Deep (yes, I changed the name), I started working my way through some background material that seemed important. This is all rough draft material, only partial, and subject to change… but I thought you might enjoy some of the details! Read on for tidbits of Rhea’s history and its place in the politics of Saturn-space. Continue reading
I spend a lot of time thinking about stories and what they offer us, their audiences and their authors.
It isn’t radical to describe a continuous circular relation between us and the stories we tell about ourselves. Nor is it radical to say that many stories we tell can be read as being about ourselves, whether they were intended to be or not.
Where am I going with this?
I’ve studied the creation and propagation of ideology through political speech. I’ve studied the creation of stories.
I don’t know why it took me so long to write something here about the political stories we tell ourselves.
Now, when I say political stories, I’m specifically talking about stories that are incorporated into political speech. I refuse to draw a line and say that these political stories are the only stories which are political—any story, like any art, is political. But I’m most interested in talking about the stories that we use, consciously or not, to ground our political arguments. I recognize that this is a somewhat mushy definition.
How much substance, and what sort, do I need before I’m willing to call something a story? Do I need to have an entire literal Horatio Alger novel about gaining wealth through the assiduous practice of Protestant capitalist virtue before I’m willing to call it a story? No. I’m willing to call most things that we tell ourselves about the world “stories” for the sake of this exploration. The important part, as far as I’m concerned, is that what we tell ourselves inform the way we see ourselves (or other people) and inform our actions going forward.
To clarify, “Some people have blue eyes,” doesn’t qualify. But, “People with blue eyes are good,” does. So does, “All men are created equal.”
Furthermore, you needn’t explicitly say “people with blue eyes are good” anywhere in your story if people are able to infer that from the text. And it’s possible to infer from a text stories that the author didn’t intend to include. Stories—and people—are tricky like that.
I suspect that’s part of why political ideologies aren’t static.
I’ve come to this late enough today that I’ll stick to this introduction for now. I already have some ideas of political stories I’d like to explore in more depth in the future, but I think any particular story I explore will deserve more time than I could give it today (and I want to post today). If you have a particular story you’d like me to write and think more about, feel free to leave suggestions in the comments below.
This week’s (second) flash fiction is brought to you courtesy of Chuck Wendig’s challenge on terribleminds. I rolled randomly and got “An accident occurs which may be no accident.” My first attempt started going somewhere but ultimately bored me. My second attempt was, I think, much better. Also potentially disturbing.
There’s another big expansion coming out for Crusader Kings 2 on the 28th of May. So on Monday I sat down to bring myself back up to speed with the game and polish up my rusty politicking skills; several hours later, I remembered why it was that I had spent 100+ hours playing the game in the first place. CK2 is a fascinating look into the convoluted hearts of power-hungry medieval rulers, and in order to succeed you must become one yourself. I love it.