Wednesday Digest, 4/16

There’s no narrow focus for today’s update.  Instead I have a bevy of options available for you; more thoughts on Dominions 3, a brief glance at Knights of Pen and Paper +1, a few words on Shirley Jackson, and just a tidbit on The World’s End.

The World’s End is the third in a series of parody movies starring Nick Frost and Simon Pegg, and it delivers more or less exactly what I had expected.  It was not as uproariously funny to me as Shaun of the Dead or Hot Fuzz, but it was certainly enjoyable.  Maybe I just wasn’t familiar enough with the genre that it was sending up to really notice all the especially good bits, but I actually think that The World’s End was intentionally less funny than its predecessors.  Its central characters are certainly sad enough for that to be the case, seeing as how the film revolves around a man whose last best memory is of getting shit-faced drunk 20 years prior.

On to the next piece!  I’ve been working my way through Shirley Jackson‘s The Haunting of Hill House.  It started off feeling rather inaccessible to me (apart from the first paragraph, which was great), but now that the main character has finally arrived at Hill House and started meeting and talking to other people I think I rather like it.  I haven’t been reading it at speed, but that will almost certainly change over the weekend.  It seems promising, and I’ll have more for you once I’ve finished it.

As for Knights of Pen and Paper +1… I picked it up for a pittance through a Humble Bundle, and thought I’d give it a look.  It offers a fairly standard faux-RPG experience, and then takes it a few steps towards the meta by including the players and storyteller in the game itself.  While I’ve found it entertaining, it’s not exactly challenging.  It seems to favor grinding and power-leveling, and rather than offering much of a story it has its (admittedly amusing) meta-based gimmick.  Once the novelty of having your characters sitting around a table and fighting things obviously conjured from thin air by the storyteller wears off, I’m not sure how much is left, though I should note that I haven’t yet gotten very far.  Regardless, it certainly does hit those much loved compulsive-reward circuits every time you level or buy sweet new loot.  I expect your mileage may vary.

And now for another brief moment with Dominions 3, making it the game that I have most often posted about.  Be careful who you play with and what rules you set up beforehand for how players will interact with each other.  Different people have different expectations about the veneer of civility covering players’ interactions, and Dominions 3 is designed in such a way that hurt feelings are likely to follow from “strategically optimal” play.  I put that in quotes because, well, it hardly seems strategically optimal for a game to result in hurt feelings, now does it?  My experience of playing thus far has taught me that I prefer people to be very upfront in their dealings with me, and it’s taught me that one of my housemates will take whatever he can get when he feels threatened and sees an opportunity.  I really should have seen that one coming.

Oh, and last but not least, I should have a short story for you soon!  I’ve finally managed to pull apart a piece that I’d been working on and outline something that seems acceptable, so I expect you’ll see that here some time in the next week or two.  We’ll see how editing goes.

Reserved For The Cat, by Mercedes Lackey

Reserved for the Cat is another one of Mercedes Lackey‘s send ups of old fairy tales, still predictable and still entertaining.  It’s a fine retooling of Puss in Boots, but as with all of the other Elemental Masters stories you can’t expect too much in the way of surprises.  Well, that’s not quite true: it does diverge from the original story to offer the heroine a more decisive place in the final climax, but I’ve come to expect that from Lackey’s reworked fairy tales and can’t really count it as a surprise.

I doubt that Reserved for the Cat will win any particular awards, but if you’ve enjoyed the other entries in the series I expect that you’ll like this one too.  In fact, you’ll probably like it more than some of the others; unlike in Shadow of the Serpent, the heroine here actually has a chance to take care of her own problems.  And unlike the original Puss in Boots, the cat here creates nearly as much trouble as he solves and has to deal with the problems his own overconfidence has created.  I find that altogether more satisfying than the alternative.

My thoughts on the book’s high notes after the break.

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The Wizard of London, by Mercedes Lackey

The Wizard of London is Mercedes Lackey‘s reconstruction of The Snow Queen, by Hans Christian Andersen.  It comes as the fifth book in her Elemental Masters series, and follows in her tradition of giving the heroines of the story considerably more power and input than they had in the original versions.  As with almost all of the other entries in this series, this one is also set in England in the early 1900’s.

If you’ve read any of Lackey’s other books in this series (or indeed, nearly any of her other books at all), then this story’s style will be intensely familiar to you.  Even if you don’t know the original fairy tale, there are few surprises to be had here; the biggest puzzle I faced came in deciding which of the groups of main characters would be the primary representatives of the original fairy tale.  That said, Lackey is a solid author and routinely manages to make the predictable entertaining, which in my opinion is quite an accomplishment.

Do I think you would enjoy it?  Most likely, yes.  Do I have a few other thoughts to share?  Read on.

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Feed, by Mira Grant

Feed‘s appeal is a dangerous, slow, and creeping infection: you likely won’t recognize that it has its hooks in you until it’s too late, and at that point you’ll be too far gone to care.  In its early stages you’ll pick up the book every so often to read the next chapter, intrigued by the ease with which Mira Grant (aka Seanan McGuire) has created these characters and given you a look at what it might mean to live with a real zombie apocalypse.  The midpoint of the infection is your last chance to cut your losses, as the curtain lifts on the real story of the book and intrigue and conspiracy begin to unfold before you.

There’s an exceedingly brief threshold in which you might be able to put down the book, and then the late-stage symptoms set in.  You will put off other work and be made upset by anything that comes between you and finishing.  Your only goal, at that point, is to make sure that you’re able to follow the rest of the story to its conclusion.  The last hundred pages are a rush, an excellent demonstration of a dramatic climax at its finest, and they’re irresistible.  Almost as soon as I had put down the book, I was already putting the next two on hold at the library.

Heck, I even did something else I haven’t done in ages and started reading the sample opening from the beginning of the next book, where it hid in the after-material.  I strongly suggest that you indulge yourself and give the book a try.  For those of you who want to hear more about the book, read on below…

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The Human Division, by John Scalzi

Usually by the time that I hit book five of a series, I need a break.  I’ll feel a little tired of the author; I’ll have come to expect their turns of phrase, I’ll know some of the ways in which they think, and I often have some inkling of where the story will go before it ever gets there.  Tired isn’t quite the right word, but you get the idea.  It’s right around then that I start looking at other books longingly and prepare to binge my way through a different series.

But John Scalzi has completely avoided this predicament.  I mean, sure, maybe I expected some of what was coming from Zoe’s Tale, but that’s mostly because it covered a lot of territory that I had already read in The Last Colony.

Where am I going with all of this?  Here: The Human Division is great, and I want more.  In fact, I want to see the next book in my hands as soon as possible.  I accept that this might take some time, as I am certainly aware of the frustratingly slow pace at which stories are often written, but nevertheless.  This series is exceptional, and reading it feels a bit like I imagine being sucked out of an airlock must feel.  Except that the frigid void of space is actually a deeply engrossing series of story lines, and you don’t end up boiling your liquids out through your pores while freezing at the same time.  Ok, look, the analogy was a bit forced, but these books will grab you and pull you along mercilessly with all the force of an explosive decompression, only freeing you once you’ve come out the other side.

Treat yourself to a good time and read this series, you won’t be disappointed.  Would you like to know more?

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Zoe’s Tale, by John Scalzi

We now return to our scheduled review of Scalzi’s book Zoe’s Tale, the “odd one out” in the series started by Old Man’s War.

Zoe’s Tale is the parallel novel that accompanies The Last Colony.  I’m impressed that Scalzi even attempted to write a second book covering much of the same temporal territory, and I’m even more impressed that he was able to write something that stood on its own despite the fact that I already knew (almost) exactly what was going to happen.

I understand that some people (like my friend Ben) don’t like Zoe’s Tale as much as they like the other books in the Old Man’s War universe.  And I can see why: if you were looking for a totally new story, Zoe’s Tale isn’t the place to go.  On the other hand, if you are just looking for a good read and are ok with covering some ground that you’ve already been over before, Zoe’s Tale is perfectly solid and enjoyable.  My opinion of the book may be influenced by the fact that I didn’t have to wait for it to come out and didn’t have to wait for the next book in the series; there are a number of failings which instant gratification will fix.

But I don’t think it’s fair to call the repetition in Zoe’s Tale a failing.  Maybe I just feel this way because I’m impressed by Scalzi’s ability to weave a second story in behind all the elements that I already knew, but I really do think that Zoe’s Tale is quite excellent.  Scalzi manages to take a story that I’ve already heard before (right down to many of the essential details, and occasionally even the conversations) and offers it back up in an exciting fashion, following a character that I’ve only ever seen moving around on the sidelines before.  It’s great.  Also, damn, what a climax.

Enough of generalities!  Let’s get down to some specifics, shall we?

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The Last Colony, by John Scalzi

I really should have written this review last week.  I’ve been on a Scalzi kick, and finished The Last Colony last Wednesday.  Then I started and finished Zoe’s Tale on Saturday, and started The Human Division Saturday evening.  I’m afraid that things have gotten more than a little jumbled in my mind at this point.  That said, I’ve still got enough details in order that I can tell you for certain that The Last Colony follows in the footsteps of its predecessors and offers up a fabulous read.

Also, I know that it shouldn’t matter to the book itself, but John Harris’ cover art for the book is just gorgeous.

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The Ghost Brigades, by John Scalzi

I shouldn’t be surprised that I went through The Ghost Brigades in one day.  After my experience of reading Old Man’s War I should have expected this compulsion, the need to rush headlong through the story as quickly as I could, even to the point of ignoring my friends and the rest of the world.  All of the nice things that I said about John Scalzi’s writing last time still apply.  This book is easy to read and hard to put down, and when I finished it I was left wanting more.  Fortunately, my friend whom I’d been ignoring sympathized with my plight and had a copy of the next book in the series ready to loan to me.  So, of course, I stayed up late reading more of that.

Right, series: in my review of Old Man’s War, I think I somehow failed to mention that it was the start of a series of books.  The Ghost Brigades is the first of several sequels, but while it builds on the setting established in Old Man’s War and even features some of the same characters, its story builds off in an entirely new direction.  It reads like a standalone story, but if you really want the full experience I strongly suggest that you read Old Man’s War first.  There are interlocking complexities that become readily apparent as you continue the series, and you’ll benefit from reading the books in order.

My verdict, once again, is that you should get your hands on this book with all possible haste.  Right after you get your hands on Old Man’s War, of course.  For more of my thoughts on the story, read on below…

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Old Man’s War, by John Scalzi

I’m delaying my game-system flavor post again due to overexcitement.  You see, I finished Old Man’s War yesterday and I just had to share my thoughts with you.  In case you were wondering, I also started Old Man’s War yesterday.  What can I say about this book that hasn’t already been better put by Cory Doctorow and Ken MacLeod?  I suppose I’ll start with, “I was silly not to read this ages ago, because it’s really damn good.”

Seriously, this book has been sitting on my reading list for years, ever since my brother Nate suggested that I should read it soon after it came out in 2005.  At the time, I had no idea who John Scalzi was or why I should like his work, and the title and concept simply didn’t grab me.  Apart from the prodigious numbers of recommendations I had received telling me to read the book (and my growing infatuation with Scalzi’s writing), not that much had changed as of yesterday.  Then I opened the book and read the first few pages, and boom, I was gone.

I really should have expected that something like this would happen again, given how I felt about Agent to the Stars and Redshirts, but I was once more taken by surprise and pulled right into the deep end.  I barely came up for air, and dove through the book in the course of several hours.  The short take?  Read it.  My more considered opinion?  Read on…

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Cordelia’s Honor, by Lois McMaster Bujold

Ok, so I was planning to post a piece today on game-system flavors, but then I just kept writing and writing.  It turns out that that piece is going to be a bit longer than I’d anticipated.  Instead, I’ll give you an easy one: Cordelia’s Honor, by Lois McMaster Bujold.  Ostensibly the first set of stories in the long Vorkosigan series, I came to this book only after I’d already read a number of the other stories.  I feel that I benefited from the prior experience, and would recommend that you start elsewhere as well.  Not because the stories in Cordelia’s Honor are in any way bad, but because some parts of them are harder to engage with when you don’t already know and like some of the characters.  I feel like I had a deeper understanding and appreciation for the characters that I met because it wasn’t the first time that I’d met them, even though the events that I read about were obviously happening long before anything else that I already knew about.

My quick opinion before I get deeper into talking about the book?  Read it.  In fact, read all the Vorkosigan books.  They are very hard to put down once you start, but at least they come in manageable, more or less bite-sized chunks.

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