This brings me back to my terribleminds flash fiction habit. This week, our prompt was to use a character someone had created last week and write up to 2000 words about them. By my count, I’ve got 1847 below the fold. The character I used is inspired by the post here, by Pleasant Street. I say inspired because, while I use features of the character Pleasant Street created, I largely do away with the setting that they made to go along with her… not because I didn’t like it (I did), but because my ideas took me in a different direction. I hope that you like it, and I especially hope that Pleasant Street is able to appreciate it. Enjoy.
This update is totally last minute, born of a recognition that I forgot to make my usual post today. In fact, by my clock, I’m already four minutes too late. I did spend a goodly portion of my day traveling, but… yeah.
Fortunately, I have some awesome news to share. Do you remember the time that I mentioned wanting to write a Tintin flowchart (way back in January)? I just shared the underlying aim, of writing a new era’s Tintin comics, with one of my friends. They responded by spending fifteen minutes drawing a picture of female Tintin with Snowy, striding along in her trench coat. It looked really good. They were really excited and want to talk with me about this project. So now I’m really excited too. Hell, I just busted out a big goofy smile for no particular reason. No, not true, it’s for a very particular reason; this project is something that someone else wants to work on with me!
I’m not writing this to tell you that you should expect something soon. I’m writing this to tell you that some day, maybe a few years from now, I’ll have another post to tell you about how awesome this thing I’m working on is, and how anxious I am about making it worth your time. But I think that maybe, just maybe, I’ll be telling you that because I have some good old Tintin-esque glorious adventure for you to feast your eyes on. I’m really excited about this.
As the title says, games are art. I begin with this because I have gone through multiple false starts in getting this argument going. While I believe most other gamers would agree with me, making this topic seem rather pointless, I have also noticed that a good deal of the rest of the world still does not acknowledge games as an artistic medium. The debate over the artistic merit of games was quite loud years ago when Roger Ebert declared, “Games can never be art.” and since it has quieted down. Unfortunately I think the quiet only really occurred because the only people speaking were gamers. Well, that’s still going to be true today, but perhaps I can at least outline my argument well enough that if a non-gamer comes across it they can begin to understand what this medium means to us.