This post’s delay brought to you by homework… and Rise of the Tomb Raider. Between the two, I entirely forgot about posting here yesterday.
My homework, by the way, involves rereading Parable of the Sower (and The Girl Who Owned A City, and The Summer Prince). My short end-of-term paper this semester is on the way in which fear and the uncanny are used to replicate the home-away-home structure of a children’s story (discussed by many people, though I’m mostly sourcing from Reimer in Keywords for Children’s Literature and Nodelman and Reimer in The Pleasures of Children’s Literature), without requiring a spatial journey. Essentially, I hypothesize that by using fear and the uncanny to create emotional distance from a space, the departure and return inherent in a home-away-home story can be emotional instead of spatial. Plus, you get some interesting dynamics where the protagonist tries to make an un-homelike space homelike (again, or maybe for the first time) instead of returning to a safe space that has remained safe the entire time. Oh, and I know that Parable of the Sower isn’t exactly a kids’ book, but it’s sometimes cross-shelved in YA and has a teenaged protagonist. So.
On the storytelling side of things, I’ve come up with an excellent conceit for an adventuring setting that allows you to go on dungeon crawls without having to twist yourself into pretzels trying to justify why there are so many monster-filled ruins all over the place. I won’t go into more detail here at present, because I want to write it up and submit it to Worlds Without Master. Maybe if I can’t get it published there I’ll put it up here.