Would Watch Again: Fury Road

Mad-Max-Fury-Road-Banner-Charlize-Theron-Tom-Hardy

This movie is awesome.  It is awe-inspiring.  It is, very literally, spectacular.

If you like action movies, or you like the post-apocalyptic aesthetic, this movie is for you.  If you normally turn up your nose at action movies because they are laden with troubling bullshit, you can still try this movie.  Not because there aren’t troubling themes dealing with sex slavery and the subjugation of women, but because these things are dealt with well, with considerable respect and aplomb, in a movie that treats its female characters as real and very impressive people even when some of the movie’s characters do not.  Fury Road may or may not be a feminist movie (more on that later) but I think it’s a movie that you can watch without feeling like someone snuck you a shit sandwich.

Plus, it’s a really well made action movie, period.  I saw it on Saturday and would happily see it again RIGHT NOW.  It isn’t the tightly-plotted / intricately arranged tapestry of Die Hard; it’s like a formidable piece of Brutalist architecture.  It dominates the landscape with its physicality, its constant tension, and the relentless pace of its driving (heh) narrative.  For more of my thoughts on the matter, read on.

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Horror and Predetermined Outcomes

In my article on how I run a game, I mentioned that there are specific genres in which I’ll sometimes accept predetermined outcomes.  I’ve most often experienced this in horror games, where both the players and the PCs know that there will be certain terrible things that happen, regardless of the actions taken by the PCs.  But why does this work?  How could any player enjoy knowing that their terrible doom approaches?

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