Megamind (2010)

I’ve now seen this movie a second time. I liked it the first time I saw it, and had fond memories of the movie. I don’t remember where I was the first time I watched it, though I don’t think I saw it in theaters. Regardless, it was years ago.

I just watched it again this last week with my niblings. I’m unsettled.

Megamind is a good, fun movie. Mostly. It’s so painfully close to just being a good fun movie, and it still can be if I only empathize with the main character Megamind. That’s probably what I did the first time I watched this.

This time around, I saw things from Roxanne Ritchi’s perspective. In so doing, I realized that Megamind is a horror movie. Now I can’t un-see it.

Is that a bad thing? Well…

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Madame Web (2024)

Madame Web held so much promise. Instead, it felt… uneven.

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Spectaculars, lightweight superhero fun

Spectaculars is a superhero RPG with a simple roll-under percentile die system. There are no cumbersome lists of modifiers, and the math required at the table should be accessible to precocious eight or nine year-olds. The game is clearly a love-letter to superhero comics, right down to players’ ability to invent backstory and create connections at the drop of a hat by spending “Continuity Tokens” to make up past issues with a relevant story detail. The game could also easily mimic the feel of superhero cartoons like Batman: The Animated Series, or any other episodic story where inventing background is expected or would be useful. Whatever your inspirations are, Spectaculars shines brightest when you’re playing episodic adventures in the context of a larger narrative arc. This is especially true if you’re more excited about your game’s larger story than you are about the gritty details of how a specific power works, or quantifying whose ”Mega Power Blast” is bigger.

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