Teaching storytellers: recipes, ingredients, how to cook

How do you go from “Running a game of D&D sounds fun” to “I have some idea of what to do”?

You could do what I did: play enough RPGs at an early enough age that you don’t remember  feeling daunted by or awkward about the transition from playing to running games. I figured running games was just what you were supposed to do. I paid attention to how my siblings ran games, and I tried to replicate that.

That obviously won’t work for most people. They could try the adult version, playing lots of games run by other people until they have some idea of what to do themselves, but what if they don’t have a good play group? What if they want more tools?

What other entry points can we (the RPG community) offer? What resources and pitfalls should we and new storytellers be aware of?

When I think about resources and pitfalls here, I think of ingredients and recipes. Roleplaying game materials are strong on ingredients; RPG books often include lots of “what” and “who” and even “where” to use in your stories. But these materials are often weak on recipes, and they certainly don’t teach you how to cook; they don’t offer much “why” or even “how”.

Without understanding the “why” and “how,” what is a would-be storyteller to do? How can we help new storytellers learn the why’s and how’s of the art of storytelling?

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The back-into-it roundup, 11/2/23

There’s a wall that builds itself. It stands between me and my creative work. If I pass through it every day, I can knock it down a little with each trip—moving past it is never effortless, but the wall doesn’t have a chance to grow that much. If I don’t pass through for a while, the wall climbs and solidifies. Pushing past it gets harder the longer I wait.

I shared that image, that metaphor, with Ley when it came to me recently. They nodded, and suggested the metaphor of a quickly-overgrown path that I need to frequently bushwhack and clear. That works for me too.

I’ve been busy doing other work for a week or so. I didn’t think that would be such a distraction from my other writing, but it was. Fortunately, I had the Monuments Men post ready and was almost finished with another World Seed (The Blister is now available for sale!).

But now I’m trying to decide which fiction project to return to, how I want to start bushwhacking—and I’m being pulled in yet another direction by Skip Intro’s Veronica Mars episode for the Copaganda series. Sometimes I watch or listen to interesting analysis (critique and/or appreciation) of stories and find that spark of inspiration. This was one of those times. I don’t know where I’ll take it or what I’ll do with it. Maybe I’ll hunt down more old noir and see if that gives me any new clues.

That’s my ramble for now.

Wait, I should have another review showing up on Geekly Inc soon. I reviewed A Power Unbound, which I enjoyed. I’ll probably have more for you here about that another time, and I’ll let you know when that post has gone live.

Oh, it’s already up! Enjoy.