The Only* Live Action Avatar: TLA (Netflix 2024)

*Let’s not talk about the movie

This adaptation can’t exist independently of the animated version for me. My familiarity with and love for the animated show clouds my judgment. I don’t think I can just call this show bad, because I’ve really appreciated parts of it, but I also can’t say it’s good.

I don’t like this live action Avatar: The Last Airbender as much as the animated version, for a number of reasons. The two shows feel like two different interpretations of the same starting material, and while I can see why the live action version made at least some of the choices it did, I think some of those choices will rob the show of its dramatic potential down the line. If you’re still on the fence about watching this version of Avatar, let me temper your expectations and tell you what I’ve enjoyed… as well as what I haven’t.

Oh yeah. I’m going to spoil this show. If you haven’t seen the animated version already, do yourself a favor and watch it.

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I’m away, 2/22/24

I’m traveling and visiting friends. Enjoy yourselves.

Monarch: Legacy of Monsters, after season 1

What’s my verdict after finishing season one of Monarch: Legacy of Monsters? No spoilers, I liked it. I even loved some of it. But I didn’t love all of it equally—for one, I didn’t care much about the big monsters most of the time.

My lack of interest in most of the monsters turned out just fine! That didn’t detract from the show, because Monarch is far more focused on people, and humanity, than on giant stompy monsters. And it was Monarch’s focus on people that I loved.

I think there are some interesting details in why I loved the parts I loved, and what didn’t work as well for me. Come check it out.

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Delicious in Dungeon (Netflix 2024)

Cooking anime meets dungeoneering adventure in Delicious in Dungeon. Based on a manga from Ryoko Kui, this show is focused on…

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Game system flavor & optional rules

This is pulled from a conversation I had recently about optional rules.

Rules combine to make systems, and systems create flavor by shaping the permissible and supported space of a game. Any skillful or willful group of players (the storyteller is a player too) can play outside the rules of the game system they’re using—that’s normal!—but that play isn’t supported by the system, and it isn’t part of the flavor the system creates.

Optional rules are opportunities…

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