Arabella of Mars, by David D Levine

David D. Levine’s Arabella of Mars is an excellent Age of Sail sci-fi adventure story replete with the drama of Regency-era social expectations.  It has all the requisite ingredients: imperiled family in need of aid, dangerous shipboard voyages (between planets!), subdued romance, personal rebellion, social maneuvering, and a little bit of marriage. I inhaled this book.

I read perhaps a couple pages on Thursday last week and then spent almost all of Friday devouring the rest of the story. I very wisely did not take the book to bed with me on Thursday night, for which I’m glad. I probably wouldn’t have slept much if I had. As it was, I requested the next two books as soon as I finished on Friday afternoon.

This is the kind of story that I love… and having finished it, I have some concerns. I’ll focus on the things I loved first. Just know that (depending on the course of the next two books in this series) I might have to refile this from “delicious new candy” to “problematic fave“ on account of colonialism.

Also, there are a few things that I’ll cover here which might constitute very mild spoilers. I doubt any of them would surprise someone who’s already familiar with the genres involved, but if you want to avoid spoilers entirely I recommend you skip ahead to the last paragraph.

So. First off, I love the setting.

In the late 1600s, Captain Kidd sailed to Mars. There he explored, met and befriended the bug-like locals, and ultimately sailed back home. There are now human colonies elsewhere in the solar system (including on Mars), and ships which regularly make the voyage from planet to planet across the great rivers of air in between. Clockwork exists and automata are an advanced art, and coal gases are used in great quantities to fill the lift envelopes of airships until they’ve crossed “the falling line”—the elevation high enough for a ship to sail out of a planet’s orbit. 

A quibble: I’ve seen this book called steampunk, and I don’t agree. Not yet at least. There are genre similarities, but this story is deeply rooted in the British Regency-era of the Age of Sail. Heck, it’s all set in 1812 or 1813, and the Napoleonic wars are still underway. While certain setting elements overlap with steampunk (clockwork and automata, airships, alternative versions of space) the story has more similarity to Novik’s Temeraire books and other Age of Sail adventures (e.g. C.S. Forester’s Hornblower, or O’Brian’s many naval novels). What’s more, there’s no concern with industrialization or the pressures thereof. So while there’s a little steampunk-ish set dressing, and I can understand using that as a marketing term in 2016 when this book was published, I don’t think it’s accurate.

Back to the setting! Despite the alternate history, social expectations have remained much the same. British Regency Era gender and class conventions are still potent forces, shaping our protagonist Arabella’s world(s). Her taste of something different, what with being raised on Mars by a Martian nanny with very different ideas of gender and class roles, is tantalizing. Levine establishes all of this with admirable efficacy in his quick prologue, setting the stage for the rest of the story and all the conventions that will stymie Arabella in her quest to aid her family.

Actually, I admire Levine’s writing here in general. He’s adopted a markedly period voice, straitlaced and constrained in a way that emphasizes the social restrictions and expectations without sacrificing the feel of personal insight into Arabella’s world. He’s skillful, and it shows. Even when things are predictable (in good, genre-confirming ways) they don’t feel forced.

And, maybe because of all that, this book has lots of fun (mostly quiet) social commentary going for it. Arabella’s struggles and observations around gender and class feel fitting to the genre, and give us a window into Arabella’s growth of her own perspective on what is right, proper, and moral, departing from the ”received perspective” she starts the story with. I really enjoy that growth, and it feels good to see it take place.

But I can’t mention that growth without discussing those concerns I mentioned above.

Stories in the Regency Era, and especially any kind of story involving the creation of colonies in a place with intelligent locals, will unavoidably engage with colonialism. I don’t think it’s possible to avoid in this kind of story, and pretending colonialism (and its problems) doesn’t exist is usually just a way to be an apologist for it. Fortunately, that isn’t the approach this story takes.

Okay, more implicit spoilers ahead, though they should remain pretty general.

For all that Arabella of Mars doesn’t ignore colonialism per se, it also doesn’t address it directly. Partly, I think that’s due to the narrator’s proximity to Arabella’s own perspective; there’s a lot that Arabella hasn’t examined deeply about the social order and her role in it, never mind the ways in which humans and Martians interact. There are, however, many overt hints that Arabella disagrees with or isn’t aligned with the common colonialist assumptions of her society.

This comes out in the little details: Arabella notices the ways in which English depictions of Martians are wrong, and they irk her; Arabella corrects others a number of times, and signals dissatisfaction with their racist and colonialist assumptions; and she is unwilling to embrace the racist and colonialist arguments of others even when they’re not focused on Mars and Martians. As I said, all the little hints are there.

Actually, reflecting on those little details, I wonder whether some of my enjoyment of this story is tied to similarities with how my mother spoke of her childhood in Uganda and the US.

Back to this book, Arabella’s rejection of English colonialism, or her opposition to it, isn’t fully articulated in the way that I think the setting (and the story thus far) calls for. Her own estimations of her fellow landed English gentry start mostly neutral and grow more negative. And she clearly feels more attuned to the social conventions of Martians (or even the crew she serves with) than to the conventions of her peers. But while she appears to judge the existing system as lacking and feels estranged from it, she’s still a part of it and hasn’t articulated a different position.

About par for the course in book one of a series, really. This is part of my reason for both liking the book and trying to reserve judgment.

Anyway. The story thus far feels poised to dive deeper into this struggle with colonialism. And so far, it feels like it’s aware of that. That’s all well and good. But it hasn’t (yet) made that confrontation its focus. If it doesn’t dive into that confrontation with colonialism, or at least face it along its narrative path, I’ll have to revise my opinion of the story.

So.

If you were avoiding reading the spoiler-ish above material, rest assured this is the *END OF SPOILERS*.

I like the book. I like it a lot, and absolutely recommend it to anyone who likes Age of Sail adventure with a splash of Regency drama and a hint of Jules Verne. If you want alternate history science fiction on interplanetary sailing ships, this is your best bet. And if you know a younger reader looking for these sorts of things, this is accessibly YA-ish to boot.

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The Lincoln Lawyer, season one (Netflix 2022)

I didn’t know that “feel-good legal drama” was a genre.

Don’t get me wrong, there’s plenty of stuff going on around the edges of The Lincoln Lawyer that is potentially bad for our main characters. The show isn’t afraid of playing with imperiling people or dumping more problems in our characters’ laps. Not everything is fluffy bunnies and cuddles, and the show does open with a murder. 

But our main characters are, by and large, portrayed extremely sympathetically. Their relationships with each other are largely fun and supportive. Unlike more relationship-drama centered shows, there are relatively few moments that hit my emotional-duress cringe reflex. I have to assume that this series isn’t everyone’s cup of tea, but I’ve really enjoyed it!

I should also note here that there is a movie with the same title, based on the same books, that looks waaay more stressful (judgment based solely on the trailer I watched). I haven’t touched that. Nor have I read any of the books by Michael Connelly that this show is based on. I’m sticking with this show.

I’ve watched through episode eight (of ten). So while I can’t give you an end-of-season perspective, I can say that this has been a fun ride. It’s one of the first shows that I’ve felt comfortable playing in the background while I cook, only occasionally rewinding a bit if I need to catch some visual clue that I missed. The banter, the distinct voices of the different characters, do such a wonderful job conveying so much for me that this nearly feels like watching a very pretty audiobook.

It’s funny… going back to my “emotional-duress cringe reflex“ comment, I think part of my enjoyment of the show is derived from its remarkably non-toxic portrayal of a messy web of relationships. If the show’s drama focused on strife between the different main and supporting characters, I’d be out. Instead, there’s what feels like a mostly-healthy but still complicated web of mutually supportive people. Some of them still have feels for each other despite past breakups, divorces, etc., but at the end they know that they’re each others’ fans where it really counts. And sometimes the exes are platonic friends! It’s sweet, really. It’s wonderful. It’s a show that’s taught me I can trust these characters do their best to support and help each other, even if they fuck it up. That has helped me relax a great deal.

You might have guessed from my watching-while-cooking comment, but I’m also aware that I’m not watching this with a very critical eye. I’m not digging into the ways it engages with other art in the same genres, and I’m not consciously doing deeper media analysis. I’m primarily watching it to relax instead of to engage, like the popcorn-literature of television. It’s been good for that.

Reflecting on what I’ve said above, a big part of my ability to relax while watching The Lincoln Lawyer comes from the ways this show avoids rubbing me the wrong way.

Firstly, the show isn’t another celebration of punishing wrongdoers. I’ve watched enough cop-centric shows. I don’t need another.

The Lincoln Lawyer has cops, and even has some cops who might be sympathetic, but it’s focused on the other side of the coin. The titular lead, Mickey Haller, is a criminal defense attorney and he (and the show) are both ready and willing to point out the ways in which police and the American justice system will grind people down and treat them unfairly every step of the way. I suspect a good deal of this show is legal-fantasy, but watching someone champion the underdog has a lot of that classic Robin Hood / David versus Goliath appeal. In many ways it’s one of those classic trickster stories, firmly on the side of the little person, dedicated to taking the hubristic and power-drunk giant down a peg or three.

Now, I doubt The Lincoln Lawyer will win awards for progressive depictions of gender or sexuality. It feels in many ways like a progressive vision from ‘00s TV, mostly focused on straight white people (hispanic or not) with several gay characters (sometimes gay people of color). But the material this show is based on was written in the ‘00s, so that feels oddly fitting—and in a huge improvement over most ‘00s media, this show doesn’t make queer people’s queerness their central character quirk. Another improvement over bog-standard American media: the two male protagonists (Mickey and his PI Cisco) eschew much of the toxic masculinity that laces so many TV shows, or they are at least comfortable enough with themselves that they don’t reek of that special gendered brand of insecurity.

I’m having fun with this show. I recommend it.

Oh, and I watched the ninth episode before finishing this, and uh… probably don’t cook during that one. It has some twists to deliver while setting up for the tenth and final episode. And it ends in a cliffhanger. Just so you know.

She-Hulk (2022)

She-Hulk has been both fun and a little odd.

I’m enjoying the acting—Tatiana Maslany is great as usual. I like a lot of the writing choices. They’re often hilarious, and neatly fit the genre I think She-Hulk is aiming for. 

This show is a comedic personal drama about the life and times of Jen Walters, following the everyday trials (heh) and tribulations of her experience as an up-and-coming lawyer. It adds an extra dash of “you just can’t win” via all the ways in which getting super powers doesn’t solve Jen’s personal struggles. That almost feels like an homage to Molly Ostertag & Brennan Lee Mulligan’s Strong Female Protagonist… except this show doesn’t (yet) pay attention to the deeper ethical questions that excellent comic focused on. That’s the bit that feels odd to me.

Only a few episodes are out so far, so maybe it’ll go deeper, but…

She-Hulk is very aware of the fact that it’s commenting on struggles women (or femme-presenting people) face in their day to day lives. It brings those up in frequently hilarious (sometimes painful) ways. I appreciate and enjoy that, and I don’t want the show to stop doing that. But so far She-Hulk seems hyper-focused on those struggles from the perspective of the wealthy and privileged. It hasn’t dug much deeper, it hasn’t (yet) pushed towards deeper potential intersectionality or towards struggles beyond Jen’s. For lack of a better word, the show’s focus so far is both expansive and self-centered.

Insofar as I want to watch a slightly shallow comedic personal drama with superheroes that (thank fucking goodness) isn’t yet another male-centric story—one that does focus on the experiences of female characters—this show is great. I’m here for it. I’m glad that it’s being made. I hope She-Hulk does well, I hope it goes places and does more fun things. This show helps ease the poverty of representation for female superheroes in the MCU, and goodness knows the MCU needs that.

We still need more stories like this though, as well as more different ones. Less personally focused ones, and/or personally focused ones that include other people. This show can’t solve the issue on its own.

And there are other elements that feel like they’re fertile ground for good stories, but which have lain fallow for years (if they were ever included at all). She-Hulk has referenced them in passing so far, but hasn’t focused on them.

Specifically, I really enjoy the ways in which this show has poked at the personal and emotional lives of the various superheroes it’s mentioned. I like how it has pointed out that being a superhero doesn’t pay the bills, and that most of the existing superheroes are otherwise rich. Jessica Jones and Luke Cage and (to lesser extent) Daredevil all gave this some attention, with JJ and LC also including other intersections of gender and race. But those shows were and remain a side show in the larger MCU. Again, we need more.

And I’d really like that “more” to be good! She-Hulk nearly lost me with the fight sequence in its first episode. 

As someone who cares a lot about fight scenes, the first episode’s fight between Bruce and Jen wasn’t interesting to me. I hope the show didn’t spend too much money on it (though they probably did), because it seemed like a fight in search of a reason. There weren’t meaningful stakes or potential consequences, no meaningful discovery was made for either of the characters, it didn’t even feel like there was real character growth for anyone. It was a CGI punchfest for the sake of having a CGI punchfest.

The show has been far better on this front in the episodes since: fights haven’t dragged on, they’ve felt like they had pressing stakes, and they’ve told us new and interesting things about the characters involved and the world around them. All of that is pretty much perfect in my book. I really hope they don’t lose sight of that excellent focus in the remaining episodes. I think lacking that focus has been one of the ways other superhero movies and shows most frequently fall apart, narratively and tonally.

We’ll see.

Teen Killers Club, by Lily Sparks

Sometimes books read like TV shows. This is one of those times. Hardly surprising, given that the author has a background writing for TV dramas. She does a good job of it here, too.

Lily SparksTeen Killers Club handled me roughly. I loved it. Riding its ups and downs, I felt emotionally whipsawed and had to set it aside a few times to take breathers and regain equilibrium (something our poor narrator never has a chance to do). By the time I finished, I felt like I’d just gotten off a roller coaster. I wandered around in a daze for an hour or so, still locked in admiration for the ways the story had pulled me back and forth time and again. Because for all that I’d been on a ride, it was an impressive ride. Sparks knew how to grab my heartstrings, and she did it fearlessly. The book had caught me and reeled me in, and pulled me along for the whole thing.

Well, not quite the whole thing: at the start I was partly distracted by needing to finish another book. But it was easy to slip back into it after finishing the other book. Then, of course, it was hard to put it down.

And yes, I’m on board for reading the sequel (which I suspected would exist, but wasn’t certain about until writing this). I’m a little concerned about it, for reasons that are lightly spoiler-y and which I’ll share in more detail below. Blandly put, I’m not sure which genre tropes the story-to-come will follow. There are a variety of options available, after all. But the story’s overall tone could go in several directions, and I won’t know how well it will fit my palate until I read the dang thing—which I will definitely do.

All of which is to say, if you like YA teen drama and serial killers and murder mysteries, this is a great book for you. Be ready for a heck of an emotional ride.

Now.

I can’t go into detail about this without implied spoilers for the book. But this series of observations are eating my brain, so here goes.

*IMPLICIT SPOILERS*

This varies by subgenre, but dramas don’t like to kill characters or let them stay dead. This is especially true of TV dramas, which often suffer from what I’ll call a dramatic conservation of characters.

I say suffer, but in moderation this conservation is a positive thing. Because dramas build up value in their characters, investing them with growth, backgrounds, and relationships that make them richer and more interesting, these dramas are loathe to sacrifice their developed main characters or let them die—even when that death would make sense. This dramatic conservation of characters feeds into the “main character glow” or “plot protection” that shields developed characters from death. But this conservation also provides the audience with reliable narrative focal points, and both encourages and rewards the audience’s emotional investment.

Some stories are more prone to this than others, but I think it’s especially prevalent in character dramas that specialize in arranging (and rearranging) their characters along various social faults of contention. Characters twist or are twisted into new disagreements, the situation is milked for all the drama it can hold, and then some new development arises that prompts another realignment. The longer a story runs, the more realignments happen, and the more strange situations people end up in as the writers try to deliver new and exciting stakes. This is the process that leads to jumping the shark. It’s also the process that results in somebody being caught in a terrible accident or dangerous what-have-you and then miraculously surviving (possibly with some character-altering development, like amnesia).

Usually, dramatic conservation of characters is maintained. Usually the characters don’t actually die, or if they do they aren’t actually gone for all that long. That’s part of the reason that so few character deaths are treated seriously in these stories… or at least, why so few are treated seriously amongst these stories’ audiences. The genre-savvy know from past experience that characters don’t usually die or stay dead.

This, sadly, only makes it harder to actually up the stakes in these genres.

It doesn’t help that these stories sometimes try to up the stakes by killing off people the audience has little attachment to. Instead of demonstrating that the situation is dangerous, this only reinforces the relative safety of the main characters. Scalzi’s Redshirts is all about this trope as it exists in Star Trek. Other stories try to demonstrate how dangerous and gritty they are by killing off characters seemingly at random—sometimes this works, and sometimes it just feels like the author is trying to be edgy.

I think character death in these stories usually works best when it’s given space and weight, or at least makes an impact on other characters (I’ve written a bunch of posts about this). There are a handful of exceptions.

But the thing that’s eating at me, the thing I’m concerned is going to happen in the sequel, is that Sparks won’t let characters die when they really ought to… or will kill more characters just to show that she can. She’s set herself up for a tricky path going forward, and I suspect *EXPLICIT SPOILERS* based on the end of the book that she won’t let characters stay dead when that would actually fit her story well. But I don’t know! Maybe she’s just lulling me into a false sense of security. As I said above, I’ve got to read the sequel to find out. *END SPOILERS*

Still on board for YA drama about teen serial killers, with some murder mystery on the side?

Get thee to the library (or bookstore).

Lupin (Netflix, 2021)

Months ago I wrote about Lupin, and the course of its narrative arc. Having now finished part 2, I’ll just say it’s been a heck of a trip… and a fun one. It’s absolutely true to its genre, absolutely delivers on my expectations, and still manages all the tension and rollercoaster-ride feel that you’d want from a duplicitous and intricate master-thief drama.

I was able to call many of the narrative beats ahead of time as my partner and I neared the end of the show, enough so that I barely felt surprised. This might seem like a failing in a show that’s supposed to be twisty and surprising—but by that point in the show, I wasn’t watching it for a surprise. I’d been won over by the personal drama and the characters. I knew what was expected, I knew the primary twists that would come, but what I wanted most was to see the show land its finish and wrap things up neatly with my preferred resolutions for everyone involved. It didn’t matter that I wasn’t surprised, because the show was satisfying.

It feels good to watch a show so deeply embedded in its genre, to know and appreciate the ways in which it delivers all the required beats… and to fall for the characters in the process. Yes, I recommend it. I doubt that comes as a surprise at this point.

Lupin does an excellent job of showcasing everything you need to know about its story in the first episode. Reminiscent of what Seth Dickinson does in the first chapter of The Traitor Baru Cormorant, Lupin simply holds up its hands and says “I promise you this, and more of it.” And then it gives that. It does, of course, add more emotional depth and greater context in some truly wonderful ways, but it stays true to its promise.

If you watch the first episode and decide you don’t want more, don’t worry about it. If you’re on the fence I suggest a couple more episodes; some of the show’s emotional background is only visible with a little more context. But if you saw that first episode and were hooked, I’m glad to say you’ve got another nine to enjoy (and even more some day soon, given the confirmation of a third season).

Have fun.

Draws, Dangers, and One-Shots, quick thoughts

When I’m building my own one-shot scenarios, I focus particularly on draws and dangers.

Draws are anything that compel people to be somewhere, preferably of their own volition. I want my players, and their characters (the PCs), to *want* to be where they are. I write about this in Be Hungry, a post about making characters, but here I’m thinking of it from the storyteller’s perspective. I want players to feel engaged, for their characters to actively pursue things in the course of play. If they don’t want to be there (player or PC), they have few reasons to stay involved with anything in a scenario. It’s possible to trap characters in a situation they don’t want to be in, but that’s usually more stressful for players. In fact, it’s so uncomfortable that it’s a frequent trope of horror stories. More on that later.

Dangers are just that; a danger is anything that might threaten the well-being of a character, or which presents a potentially harmful obstacle between a character and what they desire. A danger’s potential harm could operate on any of several levels: physical peril, social or emotional threat, or jeopardizing other things a character values. The severity of the danger is critical, and needs to be calibrated against both the draws of the scenario and the other dangers present.

Dangers must be calibrated against each other because they shape how PCs react to the world around them. If a danger is sufficiently scary, PCs will do whatever they can to avoid it. This could include facing other dangers which seem less scary, or simply turning tail and fleeing.

Dangers must also be calibrated against the scenario’s draws, because those dangers may scare off PCs or cause them to despair. As a concrete example, if PCs seek a unique treasure but discover that it lies on the far side of a vast pit full of demons, they may decide that the treasure isn’t worth the trouble. If there’s a secret route to the treasure and the PCs don’t find it, the PCs will probably just shrug and move on, marking that treasure as something to come back for later. This is perfectly normal and fine in most games, and such juxtapositions of draws and dangers have their place in stories, but it’s not going to deliver a triumphant story experience in that game session.

“We came, we saw, we turned around and went home because demons are scary.” As a story, it’s a little anticlimactic. Keep in mind, because this post is focused on one-shots, I’m not as interested in foreshadowing large challenges for later sessions… which is where that anticlimactic story may have a larger role.

To tell a dramatic and triumphant story—a frequent goal of one-shot scenarios—PCs should engage with dangers, resolve them, and reach the draw they sought. Ideally those dangers are scary enough to unsettle the players and make players feel good about resolving or bypassing them, but not bad enough to convince the PCs to give up and go home. It’s a careful balancing act. And it’s a balancing act that you can build into the scenario from the very beginning, both by making sure that the draws pulling PCs in are sufficiently exciting, and by making sure that the dangers don’t seem that bad at the start.

Notice the “seem” in there. It’s entirely possible to reveal that dangers are worse than the PCs expected part way through a scenario. Revealing that the danger’s threat is worse than previously realized is a very traditional way of increasing the tension of any story. It’s possible to do poorly, or to wear out the trope by doing it too reliably, but when done well it’s delightful.

Finally, one quick note on how horror scenarios work with draws and dangers.

Horror stories, which I mentioned near the beginning when talking about trapping PCs, can be different. Some horror stories thrive on the PCs’ sense of helplessness, their feeling stuck with a danger that is too great for them to defeat unscathed, or to overcome without losing in the process. In these horror scenarios, overwhelming dangers lie between the PCs and whatever the scenario’s draw may be (usually escape, or resolving the danger without overwhelming sacrifice). Classic movie examples could include anything involving being trapped in a space with something hunting you: Alien, any number of serial killer movies, various murder-puzzle movies like the Saw series, etc.

This doesn’t describe all horror stories though, and the topic is big enough that I’m going to leave the rest of it for another time.

Light Years, by Kass Morgan

LightYears.jpg

Light Years is a fine book, nestled deep in the readily-identifiable heart of its genre. It never Continue reading

Curse of the Blue Tattoo, by L. A. Meyer

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Yup! This one is pretty good too!

It’s almost a different genre though. Where the first book (*very mild genre spoilers*) was largely historical fiction and adventure, with a dash of romance towards the end, this one is more of a school social drama (still historical fiction), complicated by romance and a dash of adventure (*end spoilers*).

I’d say it’s still worth reading, but if you were only here for the sailing ships I’m afraid you’ll be rather disappointed. On the other hand, there were a few ships on the side as set dressing and I’m sure there will be more ships in the next book. And, of course, it’s still tremendous fun.

However! I should note that there’s some sexual harassment featured in this one, more so than in the last. The first book had a little, which ultimately ends rather poorly for the abuser (thank goodness). This one has more, at lower intensity for the vast majority, in other situations. I don’t think it’s been too much so far, but I’m not sure that I like this as a pattern.

On the one hand, sure, it makes sense to include some of this. I’m more willing to accept it in part because it doesn’t overshadow Jacky in any way, and her reactions to it feel quite real. It makes it clear how uncomfortable and unwanted that behavior is, and how confusing and difficult it can be to react to receiving it. If nothing else, it might be a decent learning experience for young not-female readers, where they can come away from it thinking “oh, that’s fucked up, we shouldn’t do things like that.” But on the other hand, I don’t want to keep reading about sexual harassment and assault in every Jacky Faber book. If that is an underlying theme of the series… well, I’d really rather that it weren’t.

This hasn’t been a terrible sticking point for me so far. But it might become one, and it may already be one for you. Forewarned is forearmed, etc.

And again, I still like this one and I’m planning to read the next book damn soon. So it obviously hasn’t stopped me yet.