In Response to Romero’s Musings on Tidiness Theory


John Romero recently posted an article in which he discussed the strength of Tidiness Theory in game design, the human desire to build, and the potential ramifications these behaviors in games have for evolution.  While I think his closing paragraph is rather misinformed (evolution just don’t work that way), the rest of his article paints a good outline of how Tidiness Theory rears its head across multiple genres.  I find I both agree and disagree with Romero’s assessment that Tidiness Theory is why players continue to play certain games.

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