The title says it all. I hope you’re doing well and, if you’re traveling, traveling safely. I should be back next week.
Monthly Archives: November 2024
Dandadan (2024)

Dandadan is a lot. Episode one made me nervous. It also caught my attention. I stuck with the show, and now episode seven has made me cry big, heartfelt tears.
This show is not what I expected. It frequently has an extremely middle school-ish feel, yet it has also sent me on an emotional rollercoaster. It’s goofy and weird, with an upbeat and sometimes jarring energy. While it is written about (and presumably for) young teens, it feels less siloed in its gender appeal than many other shows I’ve seen aimed at a similar age range.
This show is definitely not for everyone, but… I really like it. Let me tell you why.
Continue readingHow to make deep NPCs
Are you tempted to make every NPC in your game a deep and complex character?
Don’t.
I love creating and playing NPCs in my games, and it comes easily to me. Part of this is because I’ve done improv theater—lots of improv theater. But mostly it’s because I use a few basic guidelines when I’m coming up with NPCs.
Since I apparently haven’t written anything about making or running NPCs since that article about naming them from over a decade ago, I figure this post is overdue.
Continue readinguntitled, 11/07/24
Your regularly scheduled programming has exited my brain stage right.
The wisdom I’ve found most useful this week comes from my similarly distressed elders: don’t borrow trouble. What I fear may yet come to pass, but it probably won’t look exactly as I imagine it. More importantly, I won’t gain anything from letting my dread wax eloquent—unless I’m imagining ways to create solutions that are within my power to work towards.
That’s all easier said than done. I’ve only managed to follow this advice some of the time.
I’ve been thinking about my current need for distractions, and for narratives that give me hope and feel empowering and encouraging. I’ve also felt a growing urge to make those narratives for myself and for others. But even as I feel the need to do that, and wonder about how I might do it, the task itself feels a bit like climbing out of a well without a rope.
I’ve been scripting a comic recently. Maybe that’s part of the recipe. It certainly feels like it hits some of the necessary notes. I’m meeting with the friend who came up with the comic’s original concepts today. I hope he likes where I’ve taken things.
Perhaps it’s also time to revisit my old Protectors stories. They feel especially timely once again. I just need to have them critiqued and rewrite them a bit more before I can shop them around… or find a way to publish them myself at this point. Maybe it’s time to push harder in that direction.
This election didn’t deliver what I’d hoped for. So far it’s doing a good job of delivering what I feared. Regardless, I hope you’re all ready to weather whatever storm is coming your way, and are enjoying your good times while you have them. Take care, and good luck.